Project EdenProject Eden

Game Details:  Action/RPG, 2001

Links:  Moby Games

Walkthrough Updated:  9/5/2008

Suggested Listening:  Help Me Out (Ash 25)

Project Eden is a first-person action adventure game where you control a series of 4 agents working for the Urban Protection Agency (UPA). Each agent has a set of unique abilities that let you shoot enemies, hack terminals, repair broken machinery and interview suspects. You are sent to investigate the "Real Meat Factory" where a team of engineers has gone missing, and uncover a larger plot.

Century Plaza

Get everyone to follow Carter, and head toward the entrance. The bridge will collapse, so turn left and go through the door, then go down in the elevator around to the left (call it with the button, then go inside and press the button there). At the bottom, follow the Urban Aid Unit sign and make sure everyone gets close to the Regen station. You will see someone go through a door ahead, but there is no way to follow. Instead, shoot the glass over to the left and look down. Send Amber down there alone (carefully land on a support beam, then drop to the ground).

Walk through the steam (you can use the valve to the right to turn off the steam, but no-one else needs to come down here anyway). Approach the door and open it using the handle. Go along the corridor and down the stairs, and open another door. Kill the 2 Death Heads in the area below, then turn around and climb the stairs. Kill 3 dogs on the walkway here, then go past 4 doors you can't open. The guard you are looking for will come out, so switch to Carter and talk to him. Follow the guard down through a previously locked gate into a new area.

Go through the doorway and talk to a few people, then look at the broken door in the left of this area. Get Andre to try to fix the door, then send Carter through the door with the hand-scanner, up the stairs to the UPA elevator. Open this and get the Rover. Go back down to the broken door and use the Rover. Send it under the door and up a ramp to the right. Collect the battery, then shoot the broken circuit board to open the door.

Send Minoko through the door and use the panel to access 4 cameras and a switch that you need to hack into. Activate the switch to open a gate outside. Send Carter through the gate and down the stairs. There is a crate here that only a Rover can fit inside, where you can get another battery. Make your way through the area into the toilet block, and blast the door off the last cubicle to find Mr Gumbo. Talk to him and you will get a magnetic keycard. Go back through the crates room and up the stairs to join the team. Take everyone back toward the elevator, then turn right and use the keycard.

Go up the stairs here to find a conveyor belt. Open the door with the switch. Take Carter first and run against the direction of the belt. Shoot the lock on the door and head through to safety. Now lead each of the other characters through individually. Get everyone to go up the slope, past the Regen station and down to a control panel. Have Minoko access the panel - switch 1 is broken at the moment. Use switch 3, then hack into switch 2 but don't activate it yet. Switch to Amber and have her use the crane control. Now run into the swinging pipe. Shoot the 2 locks on the door ahead and run through with the pipe still swinging. Switch back to Minoko and activate the device to rotate the room. Back as Amber again, run up the pipe in the direction the hot gas is coming from, and take a side passage to the right. Make your way through 2 doors where you have to hold the lever down until the door is right up, and then quickly run through. Use the switch to activate the gas valve and fans, then head back to the rotating chamber.

Now that the gas is diverted, have Minoko rotate the chamber again, and get Andre in there. Rotate the chamber once more and send Andre down the other pipe. Fix the broken panel near the door, then have Minoko use switch 1 at the panel she is operating. Send Andre through the door and drop down through the hole in the pipe. Press the button, then climb on to the pipe and press the button to raise it again. Now hold down the left lever to line up the sections of pipe (readjust with the right lever if you have to). Drop down to the stairs then the ground and open the door here.

Switch back to Amber again and go through the door, through the pipe, and drop down. Extend the bridge using the button, then get all of your team here (Andre following Amber, and the other two back towards the entry elevator and turn left to go over the bridge). Get Carter to open the door and shoot the first Death Head, then turn right to kill 2 more. Take the path to the left and get the meat sample, then return all the way up to the service elevator where you got the Rover earlier. Return to the rest of the team and go through to where you just killed the 2 Death Heads. There is another door on the right that only Carter can open, and inside you will find an elevator. Get everyone inside to complete the level.

Real Meat

Lead each of your characters individually over the vending machine into the next room. Now send Minoko up the stairs to the right. Shoot the aquarium and go through, then head up 2 sets of escalators. Now find a ramp to climb up, and send a Rover up the rest of the way and over to a red switch - activate it to turn off the fire jet in the room. Now send Minoko down into a new area. Talk to the scientist, and he will walk over to a locked door. Use the computer panel here to look at some video cameras, then hack the switch to unlock the doors. Get the rest of your team in here now (using the doors you just unlocked). Go over and use the Regen station near where the scientist was before.

Head through the doors here and shoot the glass on the left at the end, then kill the 2 lab rats. Talk to the new scientist, then shoot the gas tanks to reach the next room. Kill the dogs here. Enter the room full of cages on the left, and use the switch at the end of the room. About 10 dogs will enter through 3 hatches - kill them all. Now get Minoko to hack open the door into the next area, where you will find an incomplete bridge. You will get an email about a FlyCam. Go back to the Regen station and collect it from the service elevator, then return to the bridge. Use the FlyCam to float to the other side and activate the switch.

Cross the bridge and have Andre fix a switch and activate it. The scientists now have access to an escape ship. Have Carter hold the button here and send Amber inside to a room filled with gas. Hold down the button here to open the exit door. Run both of the other characters through to safety. Now get one of them to hold the button outside the second door, and Amber to hold the button inside the first door. Send Carter through to safety, then Amber can leave as well. Get everyone to use the Regen station.

After the explosion in the corridor, get Carter to send a Rover down through the grate and around to the right. Stop when you reach a fire and leave the Rover there. Send Amber in through the fires and turn the valve off to stop the flame below. Switch back to the Rover and go forward. Shoot the large screw that is blocking the piston then continue beneath this and the next one. Shoot the control box, then revert to Carter. Get the other 2 to follow you as you enter the fire room. Turn right immediately and climb over the pipe. Go around behind the boilers and climb over a white pipe to reach the exit door. Have Minoko hack the computer panel and open the doors to the mainframe, which Andre can fix.

Go through the next door to find 2 elevators. Shoot the beam supporting the left one, then climb down on top of it via the right opening. Shoot the lock and go down into a new area - kill the dog and rat here. Carter can open a door to find 4 batteries and a Regen station. Hack the terminal with Minoko, then open the door and kill the rats.

Send Andre beneath the conveyor and around to the left, and fix the control panel, then rejoin the others. Next send Amber through and up the stairs to the control area. Press the button and a large piece of meat will fall to the conveyor. Climb on to it and crouch to avoid a low beam. Once past the 3 blades you can drop off the meat and run down the conveyor. Find a valve to turn in the room at the end and the gas jets will be turned off. Now select Carter and have him go through the same way to meet up with Amber. Get him to open the door so the others can join you.

Talk to the scientist, then take Minoko down the slope and hack the panel - part of the ceiling will fall down and block the doorway. Go back up to the others and open the red door. Send Carter through and command a Rover around the narrow ledge to push a button, then revert. Now send a FlyCam up through the ventilation shaft and eventually down into the room behind the blockage. Use the switch here to divert the sprinkler system, then revert. You can now get Carter to hold the button to open the door near the scientist. Send Andre through to fix the button on the other side, then press it to keep the door open. Get everyone through.

Now just take Amber down into the main generator area. Try the lift, but it doesn't work yet. Go right and drop gradually down to the ground. Run over to the central structure and climb the stairs to the top. Press the button and you will reveal a power leech. Kill it, then go back down one level and kill 5 more of them. This will restore power. Go back to the lift and call it down, then ride it back up to your team. As a team, go through the door here and return down the big staircase to the UPA lift to exit.

Construction Zone

Start by sending Minoko and Amber away from the bridge. Note the Regen station here, then go through the glass door and head downstairs. Open the glass door with the button, then kill the Death Head inside. Hack the terminal downstairs to open a door over near Carter.

Switch to him to kill 3 Death Heads who attack. Go inside with Andre and head down the stairs, turning left to see a large chasm. Kill the 2 Death Heads you can see through windows on the opposite side. Now send Andre through the cage on to the beam. Have Carter use the controls in the cage to move Andre near the upper left opening. Once he is in position, send him inside and walk carefully around the hole. Fix the broken control panel to open a door elsewhere. Look back across the chasm and you can shoot another Death Head in the upper left (in a room with a steam jet).

Amber and Minoko should now head back up the stairs, all the way to the top. An elevator will open and 2 Death Heads arrive for you to kill. It will then go down and come back up with 2 more. When they are dead, get Minoko into the left elevator and exit at the first opening you see. Use the panel to activate a transport cart, then go back up to join Amber. Get both of them back to the bridge at the start of the level, and jump in the cart as it passes by. You will be tipped out at the end, and have to kill 3 Death Heads. Send Amber into the smoke-filled room to the right and turn a valve to divert steam elsewhere. Now get Amber on to the platform in front of where the cart dropped you. Have Minoko press the down arrow switch here, then join Amber on a journey downward. Follow the corridor to find a Regen station, some cells and a useless computer.

Get Andre back on the beam and have Carter direct him to the room that used to be filled with steam. Get the card from the table, then get back on the beam and get Carter to return him to the starting position so they can meet up. Use the card to open the door here and head down a slope. Use the Regen station, then continue through a door to kill 2 more Death Heads. Go right, and open the door at the end to kill even more Death Heads, then use the Regen station and get the pipe bombs from the UPA service elevator. Note the controls for the fans here, but don't bother with them yet. Send Carter up the stairs, then down on the pipes to the ground, ignoring the power leeches but killing several Death Heads. Use the F1 switch here, then exit through the door to rejoin Andre at the fan controls.

Get Amber and Minoko on to the topmost fan. Now have Andre hold down the first button to stop that fan, and Carter to hold the second button. If the fans aren't aligned well, have Carter release his button and try again. Drop both down on to the second fan. Andre can release his button and hold the third, so Minoko and Amber can drop down again, then switch Carter from the second to the fourth and drop them down one last time. Release all the buttons and have Minoko and Amber run off the moving blade into the exit. Run down the corridor and shoot the grate, then use the Regen station.

Now just use Amber, and go through to a map room with 2 Death Heads and 3 more that come down in the lift. Kill them all, then go through the next few rooms to find one with electricity over the floor. Send a FlyCam into the cupboard here to turn off the power. Continue into the next corridor to kill one more Death Head, then run back past Minoko and down 2 flights of stairs to find a locked door. Now send Minoko towards the map room and use the computer panel to open a door elsewhere. She can then go down the stairs to join Amber.

Andre and Carter can now go back near the Regen to go through the door that just opened. Shoot the beams above you here and the large ball will knock down a wall - you need to go through here, dodging the ball. Wait until the ball is behind you, then start running across and hopefully it won't knock you off the ledge. Get both characters across, then take Andre up the stairs. Kill the mutant dog. Try to take the key from the key box, but it will fall down through a crack. Send a Rover down the ramp here and kill some rats, then take the key. Revert and go through the door near where the key was. Open the laundry chute and throw the key down it. Kill the 2 birds flying around here, then walk across the beam and shoot the glass from the windows. Climb out to a ledge and follow it left. Shoot a beam here, then climb on it and enter through the window it broke. Go around to the right and head down the stairs. Shoot the bug that is by itself here, then fix the machine and press the button to activate the laser platform to your left.

Go back up the stairs, across the beam and through the window, back to where Carter is waiting. Continue down the stairs and enter the door on the right. Collect the dead bug from the floor near the cable, then return past the swinging ball and place it in the UPA service elevator. Go back past the ball one last time and join with Carter. Go up the stairs and enter the room in the fireplace. Wait here.

Have Minoko collect the key from the chute and use it to unlock the door. Open the door and send both females inside, then Minoko can use the panel; again both characters should go into this smaller room. Press the down arrow button, then use the computer panel to take control of the laser platform. Take out the metal door here, then cross the passage and take out the one opposite. Go through and stop near Carter and Andre.

Send Carter through the other exit from this room, and be careful of a laser turret. Shoot the 2 Death Heads on the nearby bridge and pull the lever. Return to the platform with Andre. Switch to Amber and have her press the up button, then switch to Minoko (the laser platform). Take out the metal door and 4 others you find in the area. You will come across 2 Death Heads that are easy to kill, and a laser turret that is invulnerable. Shoot the ammunition to the left of it to destroy it and the entire floor.

Leave the laser platform here and exit the device, changing back to Minoko. Have her and Amber climb the beam up to the room that used to be electrified, and head right to a room with a hole in the floor. Go down here and through the room below, outside to stand near 2 bulk units.

Switch to Carter and Andre, and take them through the broken metal doors, past a Regen station, down past the destroyed laser turret and around into the half of the bridge that has been retracted.

Have Minoko send a Rover through the left bulk unit, down through the next room, and up a narrow beam. Shoot the control box, then activate the button to stop the conveyor outside. Revert, and have Minoko and Amber climb that conveyor. Head right and through where the Rover had just been, killing 2 Death Heads before heading through a yellow door. In the next area is a Regen station and a panel where Minoko can extend the bridge.

Carter and Andre can cross to the opposite side and kill a single Death Head. Andre must fix a broken console, then press the button near the right arrow. Now get Amber to climb into the small cage that is being held by the magnet. Have Andre press the blinking magnet button to bring Amber closer, travelling through steam that would have killed Minoko if she were there. Amber can exit the cage and kill the lurking Death Head, then climb up to meet Andre and Carter. She can then use the panel that is blocked by steam to open a door near Minoko.

Have Minoko go through the open door, shoot the glass panel and get a keycard. Insert this keycard into the opposite door, then run through, hit the button and crouch to go through the door quickly. Repeat this 2 more times and the team is reunited. Get everyone down the ramp, have Minoko access the panel to open the door, then enter the lift.

Shopping Mall

Head around the corner and shoot the 3 planks, then kill the Death Head hiding behind the table to the left. Shoot the power leech in the corner near the door, then climb on the table near the window and use a Rover. Head out the window and right along the ledge, then blast the grate so you can go in through another window. Follow the corridor, then turn the switch and shoot the power leech before reverting.

Now use the pad and send Amber alone up the stairs. Walk out on to a plank then quickly turn around a kill a Death Head. Return to the plank and look up to the left to see a scaffolding - shoot the engine to make it drop to the ground. Return to the rest of the team. Now you can climb out the window and drop to the scaffolding, then to the street. Shoot a couple of Death Heads, but the bridge will be destroyed and the rest will escape.

With Amber, drop down to the street and head away from the new chasm. At the far end of the street, drop down to a platform on the left, then further down to an orange scaffolding - it will break beneath your weight. Push a wooden plank over, then turn left and proceed over a narrow plank, up some stairs and over another plank. Kill the Death Head who comes through a door to the right, and then another directly in front of you. Follow the path and you will reach a platform to climb over. As you do, a pillar will fall and the rest of the team can join you.

Jump down to a slope just before the last pillar, and descend to the road. Initially go straight along the road, and shoot a beam that is supporting a wall. Send a rover through the small hole revealed, and go down through the vents and a grate, then shoot the lock at the base of a door before reverting. Now send the team down the fork in the road to the right. Shoot another Death Head if he survived from earlier, then use the Regen station. Open the door you just unlocked with the rover, and go inside to charge up. Have Minoko use the terminal in this room to activate a ticket dispenser. Go back outside and use the machine to open the door.

Select Amber and have your missiles ready. Go very carefully along the left edge of the doorway, inching through until you can see a z-gun. Shooting it directly will not damage it, you need to hit the ground somewhere behind it a few times because they are only vulnerable from the back. Once it is destroyed, get the team in the room and kill a few Death Heads in a broken elevator shaft to the left. Get Amber alone again and head to the far left corner, then quickly dodge a car that slides down the slope. Go up there and kill the 2 Death Heads, then rush towards the doors on the left. 2 cannons will start firing at you but if you make it to the doors you are protected. There will be lots of Death Heads and a dog attacking by now, so kill them all. Go through the doors and kill 2 more Death Heads, then recharge.

Now get Minoko to meet up with Amber (again try to run to avoid the cannons) and enter the room with Amber. Send a rover under the desk to flip a switch, then have Minoko use the terminal and open some doors back downstairs. Get Amber and Minoko to return down the slope and meet up with the others, then approach the new room. Send Andre in to fix the terminal, then have Minoko use it to open a door in the far corner. Go back to the team and send Minoko and Amber over to that doorway.

Have Amber go up the first flight of stairs and kill 2 Death Heads and another dog. Look around the corner to see another z-gun on the next flight of stairs - again shoot a missile to the right of it to destroy it. Send Minoko in there now and go into the room. Quickly access the computer to gain control of the mounted lasers, and use them to take out the Death Heads in the room. Note that as soon as you shoot at them, they will run towards Minoko in the control room, so make sure you kill them quickly. Send Minoko back down and gather her and the other 2 near the broken elevator.

Send Amber go into the room where Minoko was controlling the cannons. Turn right and start inching your way over the beam, and destroy another z-gun to your left, and 3 Death Heads in the room ahead. Now head over to the left and climb up a slope into a ventilation pipe filled with steam jets. Press the button at the end to start up the elevator. Look up and spot the exit fast approaching - get through there before the elevator reaches the top or you will die. Go around to the right, past a Regen station, and press the button to open the elevator doors.

Now get each of the other team members, one at a time, to enter the elevator shaft at the bottom, climb up into the elevator as it descends, and exit through the door near Amber. Once they are all at the top, use the Regen station. Follow the large passage and you will reach a closed gate - open it and destroy the Death Heads and the creatures that were attacking them. Approach the doors to the right and 2 Death Heads will attack - kill them. Get your team into the new corridor, then send Amber back and through the broken glass to a small ledge outside. Kill the remaining Death Head, then carefully destroy the two z-guns with some missiles. Head to the left and down onto a narrow catwalk. Follow this around to the right and climb up. Go to the walkway behind the right z-gun that you destroyed earlier, and flip the switch near the gate, so the rest of the team can join you. Kill the 2 Death Heads that break through the other doors here. Go over the z-gun walkway to the large new area.

Select Minoko, and walk up the narrow beam to the left, following the branch to the right (take it slow, because a falling light bulb may kill you here). Go through the passage and kill 2 rats, then shoot the boxes behind the bars. Return to your team and go through the open revolving door. Follow the corridor and press the button to open the gate and finally reach the Mall.

Head left around the central area to find a broken lift. Use the yellow panel to charge the lift and bring it up, so you can grab 3 batteries from inside. Now turn around and approach the man near the burning boxes. Talk to him to discover he is the Elder's son, but he won't help you. Continue past him and follow the left passage down some stairs until you find a healer woman, who will tell you to find Thistle. Continue around to the left to find him near another fire. Follow him to a locked door, and talk to the Elder, who will tell you of the St Lucia building.

Go through the now open door and enter the passage to the left. Kill the Death Head here, then go up the slope into the ventilation shaft, blowing the grate at the end and dropping down to kill another one. Use the Regen station, then activate the next door and go through. Have Amber and Carter stand along the left wall, but not in front of the door (you'll see why later). Send Andre through the open door ahead and quickly kill a dog and a few birds, as well as 2 power leeches. Fix the button. Now get Minoko to access the panel and activate the lift - it will break and part of the roof will come off. Have Andre climb on to the roof using the boxes inside, then when Minoko activates it again, quickly climb on to the beam above. Follow it and drop down to use the right button to make the forklift open the door. Now press the left button and get off the forklift before it explodes. The opposite door will open and 2 Death Heads will enter, and a cannon will start shooting from the opposite room.

With the other 3 characters in safe positions, control Minoko. Run swiftly through the room and through the newly opened door near the cannon, hiding behind a box immediately to the left as you enter. Run next through the following door and hide behind the left one, while you pick off 2 Death Heads down the corridor ahead. Finally run down the corridor and duck to your right. Use the panel there to first control the cannon, then use 2 switches to open doors elsewhere. Run back and join the rest of your team. With Minoko still, press the right button on the forklift, then get the other 3 to stand on its platform. Press the button again to raise them in the air. Control Amber and have the other 2 follow you, and head down the tunnel.

Kill several creatures in here, and drop down into an area with 2 dogs to kill. Keep going down an escalator and kill 2 more creatures, then flip a switch that seemingly has no effect. Go back up and find a switch near another closed gate - the gate will open. Switch back to Minoko and have her run past the disabled cannon, down the corridor where you killed the 2 Death Heads, and through the mall to meet up with the rest of the team. Now as a group go back down the escalator and into the UPA service area on the left. Use the Regen station and collect the sentry from the service lift. Have Minoko access the panel and open the gate outside.

Go through the gate and kill 2 Death Heads, then destroy a cannon down the corridor to the right (using Amber's missiles). Get the team together again and go down that corridor, ignoring Death Heads behind barriers to the left. Kill the 3 that attack from the right, then enter the corridor they came from and recharge your batteries. Keep running through the area and you will run through a mess hall, killing heaps of Death Heads. There is also another cannon around to the right. Run past the cannon and don't go back, as Death Heads will continue to appear indefinitely. There are 4 more Death Heads in the following rooms leading up to the UPA elevator. Get everyone inside to complete the level.

Death Head HQ

Get your whole team into the lift straight ahead and press the button, but it will crash. Drop down from the lift and walk around to the right to find a smaller service elevator - use this to go up, then follow the corridor to find the St Lucia Building. Leave the team at the Regen station and send Minoko forward. The front doors are locked, and the crane on the right requires a battery to operate. Drop down to the right of the front doors, and shoot the metal grate to get through. Go straight, and drop a rover down the hole, taking it around to the left. Shoot the barrel to make it explode, then grab the battery before reverting. Now have Minoko run back and climb up the boxes, going out through the front doors. Put the battery in the crane and use the panel to turn it.

Now get your team to cross the chasm using the crane, then climb up on the right, shooting the window and jumping through to the balcony inside the building. Drop down to the left and get Andre to fix the panel to the right of the door, so that it opens. Get everyone through the door to use the Regen station and recharge. Carter can open the UPA door but it doesn't go anywhere. Send Carter by himself down the passage to the right, then turn left and blow the hinges off the door to proceed.

Look for a control panel on a metal box here, and press the green button, but the large pillar does not move very far - press the red button to stop it. There is also a locked grate in the room and a barricaded exit. Shoot the wooden barricade, then go through the tunnel. Climb the steps, then go through the ventilation shaft and drop down at the end. Shoot the 2 sets of barrels without blowing yourself up in the process. Pull the two levers that are revealed, then go through the opened doorway and return to your team.

The locked grate will now be open, so send Carter through and drop to the floor. Press the buttons on the 2 yellow pillars and they will come down. Now have Minoko press the green button to extend the pillar again, and it will go further. Have Carter press the button on the yellow pillar onto which the horizontal one just extended, and it will raise. Climb up on to the pillar and follow it, then drop and go left along another. Pick up the battery, then drop to the floor. Open the other exit from this room using the panel and go through. In this large room there are 2 elevators that don't work. You can insert the battery in the box in the left elevator, but the call button still will not work. Go back slightly and shoot the stained glass window. Send a FlyCam through the window and up the stairs, then press the button near a grate - your team is just through there. Revert the FlyCam, then get Carter back to the rest of the team.

As a group, head through the opened gate and down the stairs. Talk to the Death Head, then when he mutates kill him. Go down the slope and grab the homing missiles from inside the UPA room. Next head around to the 2 elevators. Get everyone inside and have Andre fix the panel here, then press the button. Get Amber to run against the far wall of the elevator so that when it goes past the next floor she gets out. Kill the 4 Death Heads here. Now get each of your other team members out of the elevator the same way - run against that wall as the elevator goes past.

Once everyone is back together, head through the door on the right. There is a z-gun to the left that Amber should carefully destroy, then 2 Death Heads will run in to attack. Kill them, as well as the 4 Death Heads in the next room, then have everyone use the Regen station. Minoko should access the panel here to open a door (look through the camera if you want as well). Get the team through the next hallway to kill a single Death Head, then into the next room to kill 2 more that will change into spider monsters. Once they are dead, shoot out the windows and climb on to a ledge.

Send out a rover and have it go along the ledge to the right, then through a grate. Take the passage up to the right and blast another grate, then a third and fourth one, and carefully follow the ledge around to the left. When the path appears to end, carefully drop off to the right to a lower ledge, then to another level below. Keep going and turn left to shoot a pressure valve and blow a hole in a wall. Now revert and send your team back until you locate the hole you just made.

Send Andre running into the room and take cover behind a barrier so the cannon can't shoot you. Try to safely kill the single Death Head in the room, then run to the doors on the left and press the button before running through. Grab the battery from in here, then return to the main room. Make your way over to the doors on the right and go through. Insert the battery to power up a panel here. Now get Minoko to run straight in to the room on the right and use that panel. Hack into the right cannon first to disable the one that is a danger to the team. Next hack into the left cannon and wipe out all Death Heads that you can see.

Send a FlyCam up through the hole above and to the right of the locked glass doors, and press the button on the other side to open them. Send Amber through and blow up the z-gun, as well as the 2 Death Heads shooting at you from behind furniture. There are 2 more Death Heads in the blue corridor ahead. Get all the team through here, and enter the corridor on the right, where 3 Death Heads will attack. Ignore the door on the right (it leads to the start of this floor) and climb the stairs at the end, following the corridor to find 3 more Death Heads and a Regen station.

Get the other 3 characters past the puddle of water, then have Amber use the purple button - it will open a door, but electrify that water. Get Carter to open the UPA door, then get everyone through to charge up their weapons. Minoko can also use a panel to control a cannon and take out a few Death Heads in the next area (and also spot a z-gun. Get Amber to go there and destroy the gun. Get the whole team through to the next locked door.

Have Minoko hold down the purple button, then send everyone else inside. Get Andre to hold the next button while the other two destroy the spider and enter the next room. Now get Amber to hold the button here while Carter quickly kills the 2 monsters attacking from the right. Head through the opposite door and open the door to the left. Use the yellow panel to activate power in this room, then use the blue panel and collect the key-card. Use the Regen station, then insert the key-card into the slot to open the door near the z-gun you just destroyed. Switch back to Amber and have him run back past Andre, collecting him on the way, then past Minoko, and get everyone in with Carter, all using the Regen station. Get Carter to collect the key-card again. Turn around and approach the door straight ahead, opening it with the key-card. Send Amber in to kill the single Death Head right in front of you, then blast the z-gun on the level below. You can also take out a few Death Heads below, then gather the team together and head down the stairs to the left to finish them off. Get Andre to fix the panel, then get everyone into the UPA lift to end the level.

The Hospital

Get everyone out through the exit and kill the bird. There is a large chasm between you and the hospital, so turn left and go through the other entrance on this side. Turn immediately left and climb up the crates, then get your whole team outside and on to the scaffolding. Get someone to hold the left lever until you are above a second scaffolding to your left, then move everyone on to that one. Jump out the side of the scaffold that has hit the hospital, then carefully drop down twice more to a ledge running along the front. Quickly shoot the birds here before they mutate, then drop down through the hole in the ledge to reach ground level.

Turn everyone's flashlights on, because the next area is really dark. Send Amber in first, and quickly run to the right, through double doors and activate the Regen. Now spend some time clearing out the room of all the mutants and little spiders, to make it clear for the rest of the team to come in and use the Regen. Send Carter through the other exit from this room and follow the corridor around to the right, killing 3 mutants on the way. Open the UPA door and get the battery from inside. Also get the time shock from the UPA lift. Return to the team and get Amber to join you.

Head back into the main room and turn right. Kill the group of humans who become mutants, then turn left to meet Lucy, who has lost her dog. She will eventually mutate, so kill her too. Head into the next room, which is a greenhouse. Kill the birds and mutants here, then drop through the hole in the floor, on to an orange beam. Drop down again, then kill the 2 guys entering the room. Go to where they came from and find a battery charger to the left. Insert the battery, charge it up and get it back again. Leave Amber in this room and have Carter go down the next corridor.

Flip the lever to call the lift, then go up using it to return to the greenhouse. Follow the right wall to find another corridor (containing a mutant to kill) and flip the lever to call another lift. Get on it and go up again, then kill the 2 enemies in the corridor you reach. Insert your battery in the slot at the end and several lights will come on. Go to the controls for the solar panels. You need to adjust the angle of the panels using the left and right arrows until you see a prominent beam of light reflecting off them. Do this for all 3 sets and the lights will come in the greenhouse itself. Switch to Amber and have her take the circuit breaker from the 1st slot and insert it into the 3rd one. Get both Amber and Carter back to the rest of the group.

Now send everyone straight across the large room to the elevator (with the green light above it). Kill the spider mutant and any others that appear, then get in the elevator and press the button to go up. Have everyone use the Regen station here. Go through the door on the right where the sign indicates a medical scanner can be found. Get the data card from the floor and insert it in the slot. Kill the 2 humans in here as soon as they mutate, then shoot the glass on either side of the next door to enter the medical scanner room. Note the broken equipment, then get Andre to fix the hand scanner so you can leave via the main door. Have Minoko get the data card back, before heading right down the corridor where you turned to find the medical scanner area.

Continue until you find another Regen station and can recharge everyone. Send Amber off alone now, down the corridor opposite the Regen. Kill everything in the next area, then follow the corridor around to the right. When you open the next door with the hand scanner, debris will fall and a fire will start. Quickly run through there and kill the man with the chain-saw. Send a Rover through the open grate on the left wall, and use it to shoot the 3 power leeches, then follow a passage on the right. Kill 2 more leeches, then follow either passage at the fork, blasting through a grate at the end. Quickly head left and use the red lock to open the door here, then retreat into the hole you came from, so that you can safely kill 2 large enemies.

Revert to Amber, and now exit the burning room and head through the door you just opened. Kill any remaining enemies, then approach the door almost straight ahead and use the access panel. Run through while the door is open, and kill 2 monsters that enter. Flip the switch on the right to turn on the lights, then enter the room where the monsters entered and kill Lucy when she transforms. Collect the 2 red plugs from the left of the computers, and shoot the 2 power leeches nearby. Insert the plugs in the left 2 of the 3 sockets just above the computer panels, then leave the room. Turn right and go up the slope or the stairs, and a hole will be blown in the wall to the left. Go through to rejoin your team and help them kill the enemies.

Now get Minoko and have her go back through that hole to reach the computer terminals. Use them to put out the fire, open a door and turn on some air conditioning. Return to the Regen and get Minoko and Andre this time. Head through the door opposite the Regen and go through the room where the fire used to be. Head into the opposite corridor and kill the creatures before continuing. Ignore the side passage on the left (but remember it for later), and blow away some boards blocking a further entrance on the left. Kill the enemies, then go inside.

Have Andre fix the panel on the left wall, then head through the door. Andre should now collect the power source from the left, and insert the data card on the right. Minoko can now use the terminal to open a door elsewhere in the level. Make sure Minoko gets the data card again. Get both people to return to the Regen, then have Minoko go through the hole here on her own. Head through the now open doorway to the left. Take the scanner memory circuit from the shelf in front of you, then get the green plug from the right of the room. Leave this room and go left to find the room with the 3 terminals. Insert the green plug into the empty socket and use the final computer terminal to clear a room of some gas. Return to your team.

Now get everyone to go on a long trek through the door opposite the Regen and down the side passage you ignored earlier. Use Carter to unlock the door, then get your team through one at a time, because the door will close and kill you if you are not careful. Kill the monster in here, then continue through the exit on the left, and follow the passage until you can go left up some stairs (killing 3 little guys on the way).

Andre must fix the broken access panel here so you can get inside the room. Collect another piece of the medical scanner from the floor here, then flip the switch near the door where you entered. Shoot out the ceiling panels and kill the enemies that fall through. Now look at the white buttons on the wall - you only need to worry about the middle two columns of buttons. Press the lowest button of the left set, and the middle and upper buttons of the right. Now Amber can climb up the stairs you have created and into the ceiling.

Follow the corridor to the left and have Amber hold the valve shut to turn off the gas. Now get Carter to stand on the platform in the room he is in, and have Minoko use the button on the side to raise it to the highest point. Have Carter climb up into the ceiling, where there is now no gas (thanks to Amber). Go down the corridor to the fork, and look down the hole you see. Shoot the 3 enemies that run back and forward beneath the hole, then drop down. Quickly go right to find another Regen, and stand there to kill any remaining monsters. Note the elevator to the left, but don't go there yet. Unlock the door with the green scanner and go outside. Instead get your whole team together again and return all the way back to the medical scanner.

There will be at least 2 enemies here for you to blow away. Use the data card to get back into the scanner room, then insert the 3 components of the scanner that you have collected. Now Andre must fix the equipment on the table to the right of the component area, then also fix the monitor on the opposite wall (just left of the sparks). Return to the other side of the scanner and press the green button to activate the machine.

Get everyone except Carter over near Andre behind that screen, then send Carter outside to attract one of the monsters. Run back into the scanner with it following you, and head into the beam. Well, that plan failed, so you have a new objective now. Get all your team together, and run all the way back to the elevator you ignored a while ago. Leave everyone else here, just sending Carter up in the elevator.

Follow the brick passage to the helipad, and wait for the hover vehicle to get in position directly above it. Now go down to the slightly lower section to attract some monsters, and return to the helipad. You need to keep one monster there for at least 3 seconds, then a beam will appear and the monster will disappear. Now kill the remaining monster and go back down the elevator to meet up with your team. Get everyone back out of this corridor, then go down the stairs to the right and turn left. Get everyone inside the UPA lift.

SkyTran

Get Amber to run along the walkway, then jump off to the left when it powers up. Shoot the power leech that you can see on the side, then destroy the walkway by shooting its driving wheel. Go beneath it and kill the 2 power leeches on its other side, then climb back up and join the team. As a group, go across the walkway and down the corridor, killing the 3 enemies that appear, and ignoring the hole in the wall. Activate the button at the end to partially open a door.

Send a Rover through the doorway and follow a rat through a small hole to the left. Kill the rat and the 3 power leeches here, then revert to find the door now open. Run through and get Minoko to use the panel so that she can use a mounted cannon to kill several enemies, and also read a message about the ventilation system. Now turn around and open the door, then go through (Minoko only). Go up the stairs, ignoring the side passage to the right, and call the elevator, then use it to go up. Follow the passage and shoot the grate, then drop down carefully onto the metal beam. Flip the switch, then drop through the floor to return to your team.

Go through that door and up the stairs again, this time taking the dark corridor to the right. Use the panel in there to make the fan spin faster and blow up a door. Return to your team again and use the panel to control the cannon. Send Carter out through the door, then quickly run back and let Minoko kill the enemies with the cannon. Send Carter out again to get the attention of the 6 large spiders, then retreat and again let Minoko finish them off.

When the room is clear, get your team into there. This is the main room for this level. Go down the second corridor on your right, then down a slope to clear out some enemies and locate a weapon charger. Return to the main room and turn right, approach an empty UPA box and an elevator. Several enemies jump out of the elevator, so waste them. Now climb the middle stairs in the other half of the room. Get Andre to fix the panel over to the left and kill the enemies that appear, then get Carter to open the UPA door. Send Minoko in and quickly kill the rats before they mutate. Open the electricity box with the handle on the side and use the computer panel. Use the cannons first, and kill 2 monsters and a bird. Now use both switches - one set of doors will not open, and the other will only open for a short period of time.

Switch to Carter, and get him back down the stairs, then turn right under the balcony. Get Minoko to open the doors, then quickly have Carter run through. Collect the disc launcher from the UPA lift, then go up the stairs to the right. On the platform, kill the birds as soon as you can, then switch to Minoko and get her to kill the rest of the enemies with the cannon. With Carter once more, the entrance just below the cannon goes nowhere (it just holds 5 enemies), so keep going and head down some stairs through the next door on the right. Quickly retreat and kill the monster coming up through the floor - it is best to run left and right on the stairs to dodge its fire while you shoot at it. Kill the power leech at the bottom, and the set of doors that would not open before should spring open now (if they don't, have Minoko try the switch again).

Send Andre through the doors and fix a door on the right. Go inside and send a flycam past the broken locker immediately on your right as you enter, and activate a green switch. Return to the main room. Get your whole team through the new exit from this room and quickly kill 2 rats. Send any 2 characters through the hole in the wall into the next room. On the controls on the right, press the button on the left to start a platform moving. Press the button on the right until the platform is lowered to the floor, then get your other character to send a Rover on to the platform. Press the right button 3 times to raise the platform to the highest level, then switch back to the Rover. Head off the platform towards the middle of the room, then drop down through a hole to the platform below. Go across a narrow bridge to the next platform, then drop down once more and head through a tunnel. Kill the 2 leeches, then revert the Rover. Back in the main room, you can now use the controls on the left to lower the left platform. Get the other character on the platform, then use the controls to raise it 3 times. Get off the platform and follow the passage, then drop down on to the boxes, then the floor. Open the door to your left and go through, shooting the rat on the floor. Get the rest of the team here and go back through the door you just opened.

Blast through the boards at the end of the corridor and have everyone enter the dark room ahead. A man will head down the stairs and mutate - kill him. Go up the stairs and open the door with Carter, then have everyone activate the Regen station. Get someone to charge the yellow panel opposite the Regen, then flip the nearby lever to turn on the lights. Remember this small room, as there is a closed panel here you need to access later on.

Get everyone to go up along the catwalk until you reach a four-way intersection. Send Amber along the right passage and down a narrow stairway, shooting the monster as you descend. There is a side passage containing a weapons charger you can use. Make your way through 2 steam jets all the way around to a lever that you can pull to shut off the steam. Retrace your steps until you see a circuit blow and a single jet of steam will reappear. Get your whole team to the blown circuit (use the recharger on the way) and have Andre fix it, then Carter can use the panel nearby to open a trapdoor. Drop the whole team down to use the Regen station and wipe out the 2 enemies nearby. Follow the passage and shoot the grate at the end so you can climb up the crates to reach the room above. Quickly shoot the 3 rats before they can mutate, then head towards the elevators at the far end of the room.

Send Minoko up in the working elevator and enter the room right at the top. Shoot the monster that arises from the floor with your disc launcher, then use the working panel to open a door down near your team. Note the non-working panel here, then go back down and help your team destroy the mutant rats. Have the whole team go through the door you opened, and follow the passages until you are invaded by a lot of small spiders. After they are all gone, enter the room at the end and kill the bird. Shoot the recharge panel here so you can activate it and recharge the whole team. Now climb the stairs and charge up the yellow panel so you can hit the button on the console and get the SkyTran moving (temporarily). After it stops, have Minoko use the blue panel to read an email and open another door back in the main room. Go back there and send Minoko up in the elevator again while Carter heads through the open door. Get Carter to send a rover down the small side passage and shoot the 2 power leeches (then revert it and return Carter to the team). Now Minoko can use the previously non-functioning panel to activate the crane, and break a grate in the floor of the main room. Have someone drop down through the grate and pick up the component on the floor. Flip the switch at the end of the corridor and use the elevator to go up, then climb the stairs and put the component in the control panel. Use the button to move the SkyTran again, but now the generator will blow up. Get your whole team back to the main room.

Approach the main double doors and you will be attacked by a large group of monsters. Once you are finished, go and collect the access card from the reader in the new area. Return to the corridor where you used the rover and use the access card to open the door at the end. Have everyone use the Regen station. Now send Carter and Amber through the room to the right to find an access panel - Carter should hold this. Switch to Minoko and Andre and have them follow the other corridor - Minoko should flip and hold the switch here. Now Andre can continue along and fix another panel, then hold it down so a pair of doors will open. Still with Andre, continue through the door until you can hold down another panel. Switch to Amber and proceed down the corridor, holding the panel at the end. Get Andre to go forward and charge up at the panel, then stand near the closed grate. Send Amber slowly back along the passage until the ventilation shafts collapse and a sloping grate is revealed. Get everyone except Amber to this point, and go down the slope. Send a flycam through the hole in the grate to the left, and use it to move the latch so you can push open the grate and continue. Get all 3 on the elevator at the end and go up.

Get Minoko to hold the red button in the next corridor, and get Carter to unlock the blue panel, then send Carter and Amber through the door that Minoko opened. Send a rover through the hole in the next door and shoot the grate on the right so you can go through. Shoot out a second grate, then careful proceed out to the ledge and head right so you can press a button. Revert the rover and switch to Andre, who can now proceed and hold down a red button of his own. Leave Minoko where she is and get the other two to join Andre. Have Carter unlock the door here and send all 3 through. Launch a flycam through the hole above the closed double doors, and through the broken glass of the window opposite, activating the red button to the left, then revert. Switch to Minoko and let go of the button, heading through the door Carter unlocked earlier, and up the stairs. Press the green button to lower an elevator - this will go down to directly opposite where the other 3 are waiting. Get all of them together and run across the left side of the room ahead, straight into the elevator, then quickly have Minoko press the green button again to lift them up before the endless supply of monsters starts entering the room.

Head forward and use the regen station, then crouch and shoot the 2 power leechs you can see through the malfunctioning gate. Send one character through the gate now that it is fixed and follow the right wall until you can use a switch to collect Minoko and bring her back to the regen station to meet up with the rest of the team.

Next send Amber back through the gate and this time follow the left wall. Kill the 2 monsters, then head up the steps and drop down to the level below. Kill the 2 power leeches, then press the button to call the elevator down, and take it right up to the top. Follow the passage to the end, then look down to the right and shoot the 4 bolts at the corners of the grate, then shoot the grate itself. Now jump down the grate and kill the mini spiders that attack. A Lucy here will open the door and let in two of her friends, so kill all 3 of them (easiest way is to knock them down the holes) - if you die it doesn't matter, as the door that was just opened leads back to your team near the regen station, so they can always come and kill the Lucies. Get the whole team into that room and flip the 3 levers on the wall in the order middle, right, left. Now have Minoko hack into the panel on the wall.

Go down in the elevator here, then along the corridor and up another elevator. Use the regen station and charge everyone up here, then kill the 2 power leeches on the opposite wall. Press the button to open the door, and go directly across the next room (the 4-way walkway), killing the 2 enemies that appear from either side. Keep going, and send Minoko alone into the room on the left to kill Lucy, then hack into the panel to read the email and use the switch. Another panel should now be active, so use it to activate the SkyTran.

Get everyone to use the regen, then head down the stairs and go through the door, then head right into the locker room. Kill the 2 spiders here and go back to the large room near the start of the level. Kill all the monsters here (there are a lot of monkeys and birds), then send Minoko up the stairs and control the cannon using the panel. Get the rest of the team through the doors to the right of the stairs, on to the train platform. Switch back to Minoko to take out all the monsters, then get the whole team on to the SkyTran to complete the level.

The Zoo

Leave Minoko trapped where she is, and get the rest of the team ahead to a large hole. Have Carter step out on to a small white ledge until it lowers slightly, then get the other 2 to turn around and hug the right wall until you find another hole with a nearby fire. Go down here and follow the passage, opening the double doors at the end. Recharge the yellow panel and kill the monsters that enter through the open doors. Get Andre to use the button that is now lit and you will see a platform move away in the distance - this went near to where Carter is waiting. Get Andre to press the button again, then quickly switch back to Carter and have him jump on the platform as it goes by. When it stops, use the panel to open the doors, and get Amber and Carter standing on the platform again. Now get Andre to press the button one last time, and run to the platform before it leaves.

At the other side, send a rover through the hole in the grate and shoot the power leeches, then quickly switch back to the team and kill the monsters that arrive before they can push you off the ledge. Go forward and use the regen, then have Carter unlock the door. Go inside and get the Extractor from the UPA lift, then continue through the next door, until you find some stairs up to the right. Now just send Amber straight ahead and down, and hold the lever. Switch back to Carter and go with Andre up the stairs to the right. Follow the passage in a circle (either to the left or right, it doesn't matter) and kill the enemies. Stop when you have returned to the stairs again.

Switch to Minoko and talk to Fridge, until he bashes on the door and knocks some stones loose. Send a flycam up through the hole, then turn around and open the door with the switch. Head out of the cell and out into the large room, shooting the 3 rats as soon as possible. Head through the red door to the right and down the steps, then turn around and go back up - some beams will collapse and the other door will be open, so head on through. Shoot the 2 monsters, then turn to the middle of the room and climb across. The first double doors to the right are locked, so keep going around to the right until you see another broken barrier - climb down and back up to reach the opposite ledge, and shoot the dogs as they attack. Go through the opening over to the right and down the stairs, recharging if you need to before killing the dog. Grab the component from between the grates, then insert it above the switch opposite. Hack into the panel to activate a control area.

Send the rest of the team back towards the start, and you will see the newly lit control area. Flip the 3 switches here, then press the red button near the window, and you will see a door outside slide open. Head out there and kill everything that moves. You will eventually reach a broken panel - have Andre fix it and then hold it down.

Next Minoko should climb the slope here and wipe out the mutant rats. Enter the dark passage to the right, and you will end up returning to the middle room, where 5 cannibals will attack. Once they are dead, head across to the double doors that exploded to let them in, and follow the corridor. Enter the broken cage to the right near the end, and shoot the monster as it appears in the adjacent cell. Climb the yellow boxes into the 3rd cell, then walk up the ramp to reach a higher area. Kill the monster that drops from the ceiling, and head down the stairs to a pool area. Send a rover through the small hole down next to the pool to collect a keycard, then revert. As you climb back up around the pool, kill the 4 cannibals that appear. Another monster will drop from the ceiling as you return through the previous area.

Run around the middle of the large room and use the keycard on the locked double doors to open them. Climb over the counter in the corner and enter the UPA door to find a regen. Go back outside and head right - one of the passages will collapse, so follow the other one. Kill the monsters as you go, and you will eventually find a panel to hold - with Andre holding down the adjacent one, 2 new doors will open. Quickly switch to Andre and the 3 on that side can take out the attacking monsters. Head through the new passage and climb the stairs to find a large wheel blocking your path. Send a flycam through, then head right through the hole in the grate near the ceiling, then through the next grate near the ground, and flip a switch nearby, then revert.

With Minoko again, go down the corridor and head through the door, killing the monster to the left. Cross over the small ditch and kill the rats before they mutate if you can, then look up and shoot the plank holding the wheel that was blocking the rest of the team's passage. Head left down the narrow passage behind a single skull on the ground. Use the regen at the end, then back-track a little and shoot out the green glass. Go straight ahead and kill the cannibal, and watch out for another two that will invade from in front and behind. Keep going into the next few rooms, but monsters will keep regenerating down there, so return to the regen and switch back to the rest of the team.

Drop down into the cage and follow the twisting passage until you can climb up on a slab. Follow the path to the right (the left path to the Virtual Jungle is a dead end) and use the regen. Send Amber ahead and close the vent to stop the green gas billowing in. Next send Andre in to fix the machinery, then flip the switch to the left. Get in the elevator and go up, killing the monster at the top, and two more that appear shortly afterwards. Follow the corridor left from the elevator and press the call button, then return down to the regen and switch back to Minoko.

Head back to the large room with the regenerating monsters and run into the elevator that is moving swiftly up and down. Get out at the top and go through the door to find a regen station. Use the panel and you will be able to open 2 pathways. Leave this room and go through the newly opened area, running across a bridge which will collapse - the gate ahead will block your path for now.

Back with the rest of the team, return back along your path until you find the Virtual Jungle, part of which is now accessible. Head through the first part of this area, shooting the 5 cannibals that enter from a distant doorway. Shoot the leaning slab so that it crashes through a green glass vat and allows you to run up and enter it. Drop through the hole and follow the passage until you reach another sloping slab that lets you enter another vat and drop down another hole. Again follow the tunnel. Have Andre fix the cables and then jump back off the platform and get Amber on it. At the top, get off and turn off the valve around to the left - now Andre can get on the lift the next time it passes and come to the top as well. At the top, run over to the left and fix the other broken cables. Now get the whole team back to the regen station.

Switch again to Minoko and head through the open gate. Note the red door to your left which is currently closed, and head right instead. Two rats in a distant room will mutate, so kill them both. Enter the vat that housed one of them, and drop through the hole in the floor. Use the regen here, and use the panel to open the other part of the Virtual Jungle. Go back out of the vat and head towards the red door, which will spring open with an attacking cannibal. Kill him, then enter the Hall of Mirrors. Make your way carefully through this confusing area, killing several more cannibals and a couple of mutating rats. You will eventually find 2 holes in a wall to your left - enter the second one and use the regen station, then enter the first and drop down a hole. Follow the pipe and drop down, then step forward and jump down to your right. Carefully head to the right to find an energy panel, and look down into a pit. Send a flycam down there, and follow the dark tunnels until you see a grate to your right - go up at that point and you will find a room with 3 buttons. Press them all and the third one will explode. Revert the flycam. Now press the white button, and run across the room to the other end, pressing the second white button before the sliding cover returns. If you manage this, the door will open.

In the next room, look down on the fight between cannibals and monsters, and shoot both groups until all are dead. Drop down and use the regen in the UPA elevator, then run down the corridor in the opposite direction. Climb the stairs and head around until you can hold down a button - use this to line the crane up with the orange beam almost directly above. Return to the UPA elevator and switch to the rest of the team.

Now with the other 3, head into the new section of the Virtual Jungle. Send Amber across the electrified floor and hold the button on the other side. Now get Andre in to fix the wires. As soon as you are done, look up and note the hole in the floor that is descending - stand beneath it so you don't get crushed. Get your team in to the elevator and press the button to go up. As soon as you step off the platform at the surface, you will be attacked from all directions, so just do the best you can and resurrect yourself (probably many times). Note that to call the elevator back down, you need to press the button twice.

Once you are done, look up and shoot the 2 projectors directly above the elevator - this will bring more cannibals out from behind a fire. Kill them and then enter where they came out, and kill another 2 cannibals. Go to the left and use the regen, then enter another part of the Hall of Mirrors. Make your way carefully through (note that you must hug the right wall where you discover a broken mirror to walk over). In the next main room, just walk directly across and you will not fall. In the following main room, note the "Ha Ha" written on the wall opposite where you enter - this is NOT a mirrored floor, and you will fall and die if you step off the beam. Send a flycam up to the right and move the latch holding the trapdoor, then kill the 2 cannibals that enter. Walk across to the right and follow the corridor to its end. Shoot the boulder and enter to use another regen station.

Go back along the corridor a little way, then send Andre down and to the right to fix some machinery. When you are done, quickly climb to a nearby ledge, as the floor will start to move. You need to get back on to the floor as it moves away from you again, and carefully drop down to an orange beam below. Do this with all 3 of your characters. Next drop down to the crane you positioned earlier, and finally down to the ground. Run along the passage to enter the UPA elevator and complete the level.

Ground Zero

Head through the only doorway with your whole team, and kill the rats. Go left and drop down through the hole, killing the monsters that arrive. Send Amber down the corridor, killing the enemy that rushes from the left, and head right to meet your first scavenger (who will subsequently mutate and have to be killed). Behind the barrels is a small closet containing a component for you to collect. Return to your team and insert the component - two walls will now explode nearby. Enter the room on the left and flip the switch to stop new monsters from spawning in the ceiling. Now enter the room on the right and you will see a locked door and a hole in the base of a locker. Send a rover through the hole and out through a grate into the next corridor, then use the switch near the ground. Revert the rover and send a flycam out through the holes in the locked door, using the switch on the other side to open it. Revert the flycam and get your whole team into this new area.

Charge up the panel on the wall and have Minoko access the blue panel to read some mail and use a camera (you will see a cannon in the next room behind the large door). Note the cannon in the ceiling in the corridor where you are standing, then get your whole team around the corner to the right. Have Andre fix the panel - at this stage the cannon here will be activated, so make sure no one is in the line of fire. Minoko should hack the panel to disable this cannon, then control the cannon in the next room and shoot at the door to reveal some red bars. Your aim is to line these up. Leave Minoko look through the cannon and switch to another character to go and play with the 4 dials on the wall. Turn the dials one at a time and check the effect by switching to Minoko (the correct final positions are up, left, left and down). When you have it right, flip the switch and the doors will open.

Go through the doors and up the stairs. Use the regen, then hit the switch and kill the monster. Climb over the bar and shoot the windows, then go outside and kill everything that moves. When you are done, go through the exit in the far left corner, and you will see 2 monsters get zapped by an electricity field. Read the mail using the panel in the small sideroom, then walk safely through the zapper. Carter must talk to the scavenger leader who is near the fire straight ahead. Follow the scavenger to a broken UPA door that you must get around in order for them to help you.

Send Andre up the stairs to the left and fix the broken machinery, the flip the switch to the right to start the conveyor. Find the button just along the walkway and press it to blow the cover off a battery compartment behind you. Send Minoko back from the door and around to the right, and notice a wrecked car up on a large forklift - press the button to lower it, then grab the battery from the front of the car. Head back towards Andre and insert the battery in the compartment, then hack into the computer panel to activate a crane. Send Carter on to the conveyor belt and make sure he stands on the left side so he drops safely on to the block of metal at the bottom. Shoot the lock on the grate to get through, then flip the switch to compress the metal. Go through the revealed passage and kill the monster, then press the button to call and lift and take it up. Open the door at the top and kill another monster, then use the regen and use the switch to open the door. Regather your team and get them all through to the regen station.

Head along the corridor and kill the monster off to the right. Get Andre near the controls to the right, put Carter and Minoko on the bridge, and send Amber right across into the next room. Kill the monster here, then send a rover through the hole beneath the grate to the left. Take the right passage and shoot the 2 power leeches, then revert and send Amber to join the other 2 on the bridge. Now get Andre to hold the panel and the bridge will rotate. Send Amber towards the accessible tunnel and kill the bird flying around below you. Now stand in the poisonous gas and hold the panel to rotate a second bridge. Send Carter and Minoko running past to stand on this new bridge (it will collapse partially). Switch to Amber to let go of the panel and the bridge will rotate again.

Send Minoko down the easily accessible tunnel and kill the creature, then hold the panel. Switch to Carter and send him around the narrow ledge to reach the other tunnel entrance. Press the other panel and the glass will break, allowing you to rejoin Minoko. A panel for her to use is also active, so use this to remove an obstruction back near those power leeches. Return to the broken bridge and have Amber hold the panel again to rotate it back. Get all 3 of them back on the first bridge, then get Andre to let go of his panel and join them. Head directly across the bridge into the next room, then send Amber forward alone.

Run past the poisonous gas, ignoring the door on the left, and turn right twice, opening the door at the end to rejoin the team. Get them all back through this door and return to the door you just ignored. Send Minoko inside to use the panel and open 2 doors further ahead. Now go through the final unopened door here and head immediately left to return to the room with the broken glass and a scavenger to kill. Use the regen and recharger here, then have Carter open the UPA door. Go through the 2 small rooms, killing a couple of enemies each time, and you will find a larger construction site containing 2 birds and 2 mutated scavengers to kill. Note the excavator here that is missing a battery.

Climb up the orange beam around the back and send a flycam through the hole in the building nearby. Head down the stairs and around to the right, pressing the button, then revert. Send the team in through the open door and press on the grate to knock it down. Run down the corridor and use the regen quickly, so you can kill all the enemies without fear of having a long trek. Turn left and you can see that UPA door through the grate ahead, but no way to get there. Head left into another open area and kill the birds, then walk up the sloping beam and gradually around further beams until you drop into an area with a conveyor belt.

Send one character along the conveyor belt to the other end and kill the monster on the stairs, then hold the panel here. Switch back to another team member and hold the panel on this end of the conveyor, and eventually a tray containing a battery will emerge. Grab the battery, then send the whole team to the other end of the conveyor and up the stairs. Go right twice, then make your way back to the excavator at the construction site. Insert the battery, then pull the left lever once and the right lever 3 times to knock down the wall.

Head through and kill the scavengers once they mutate, then knock down the door to the right and follow the corridors to an apparent dead-end. Send a flycam directly up and press the button to lower the lift, then get on it and go up. Open the door here and kill the spider, then kill the monster in the next room and use the regen. Shoot the windows out, and send a flycam down to bring the lift up, then use this to climb outside to a broad beam. Follow this and the other beams straight ahead, then a large piece of building will fall down and 2 birds will attack. Once they are dead, look for a broken orange block to the right and drop on to this, then down to the road. Follow the road to the truck the scavengers wanted, and drop down to the white cabin, and to the ground below. Look up and shoot the piece of road holding the truck up - it will crash down beside you. Run over to the corner and shoot out the pieces of wood holding up a blockage, then have Carter open the UPA door and let the scavengers through. Once they are all inside, talk to the leader to receive a key.

Find a doorway on the opposite corner of the large area from where the scavengers entered, and use the regen there. Send Amber ahead, running past the monsters and turning left at the end to go around some shelving. Head left again at the rotating cylinder with a gas leak, and a grate will fall from the ceiling - monsters keep coming from this grate, so head left and press the button to open the door. You will emerge back in the open area, so get the rest of the team and bring them through this door. Get them all shooting the monsters that drop through the grate, and have Carter unlock the double doors. Send everyone through and enter the lab on the right. Pick up the circuit board from the floor and put it in the slot, then have Minoko use the panel. Watch the video message from her father, then get everyone into the lift.

Underground

Send your team into the open area ahead and kill everything that moves. Amber and Andre should go and find a lift off in the far right corner and use it to go up. Go along the walkway and shoot the two harpoon scavengers that attack. Open a grate on the right and shoot the power leech, then have Andre fix the machine. Turn around and pull the lever on the red controls, and a crane will start moving back and forward across the room. Shoot the large red and green crates that are suspended in the middle of the room, then continue around the walkway. Drop down to the green crate and head through the red one, then get both Andre and Amber to climb on to the moving crate as it goes past. Get Amber to stand at the end of the crate furthest from the red controls from before, and have Andre at the new lever. As the crate is moving away from the red controls and just about to pass the red crate you came through, use the lever and quickly switch to Amber. Time a walk off the end on to the higher crate ahead, and get ready to shoot a single monster that attacks. Pull the lever here and drop down to the ledge and head into the next room.

Drop carefully down and run to the left to open the door before you are attacked. Get the rest of the team in through this door and take care of the monsters and the hordes of mini spiders. When the spiders stop coming, go between the two conveyor belts and get the power regulator. Now head to the opposite end of the room, on the other side of a red train. Open the door and kill everything, then use the regen station. Charge up the yellow panel, then have Minoko use the other one to open the doors in front of the train. Go back outside and insert the regulator into the controls of the train. Choose a small team member (eg. Minoko) to stand in the cabin, and get the rest of the team in the carriage at the back. Now turn the switch once (to put the train into forward travel mode) and pull the lever to start moving.

There should be at least one monster to kill as you are travelling, and then the train will stop when the track doesn't match up. Kill the new enemies, then look to the left of the train to see the control station. Shoot out the windows, then send a flycam up inside and open the door. Send the driver upstairs and kill the power leech, then pull the 2nd lever from the right to rotate the track. Move the train forward on to the rotating section, then pull the 3rd lever. Get the whole team back in the train and go forward again.

You will eventually crash the train through some metal doors and then into a large rock and it will be derailed. Get out and go through the door to the left of the train. Go down the stairs (the ones going upwards are broken), and open the double doors ahead. Charge the panel, then have Minoko use the panel to open three gates - it is best to use the right one, then middle one, then left one, as enemies will start attacking when you open the left one. Go back outside and kill everything, then have Carter open the UPA door to the left. Go inside and use the regen station, then kill the enemies in the next room.

Send Minoko up the stairs to the left. It doesn't matter which second set of stairs you take, but at the top look to the right to see some monsters behind glass. Shoot out the glass and kill the monsters, then stand on the counter and send a rover through to shoot a shelf and pick up a power regulator. Revert the rover. Send Minoko through to the other room here and shoot both power leeches, then use the computer panel. Read the mail, and use the switches if you want (but they can't do anything useful), then join your team downstairs. Go back outside and put Minoko in the driver's position and the rest of the team in the back. Insert the power regulator, turn the switch to the right and pull the lever to return to the rotating tracks.

Send Minoko up the stairs and pull the left lever, then move the train back on to the rotating part. Pull the right lever and return everyone to the train. Drive forward and you will slam into a closed gate. Kill any enemies in the vicinity, then get Carter to unlock the UPA door and get everyone inside to use the regen station. Shoot the 3 power leeches, then get Minoko to use the panel to open the gate that was blocking the train's passage. Go back outside, but before you get into the train, go back along the train tracks to the large building that you will recognise as the front entrance to the Eden Bunker. Go up the steps, but the columns will collapse and two more Lucys will jump out and attack. Kill them both, then return to the train.

Make sure the passengers in the back are all crouching and in the front left corner of the carriage. Get Minoko in the front and have her holding the lever and crouching as well - these positions are to minimise damage from the automatic cannons in the room ahead. Once you are safely through, kill any chasing monsters and the group of mini spiders that drop from the ceiling, then climb up into the hole on the right. Follow this passage and kill the monster that breaks out from the left wall. Unlock the UPA door near where that monster emerged, and have everyone use the regen station.

Proceed into the next room and kill everything, then go up the stairs and open the UPA door. Once outside, head immediately right, and take the left catwalk, rushing straight across and into the next room to avoid fire from those 2 cannons below. Recharge if you need to (down shoot those red tanks unless you want lots more monsters to kill), then head down one flight of stairs.

Press the button to call the elevator, and get the whole team inside. Press the down button once, and you will be level with a second elevator. Move Minoko across to the other one, then have someone press the down button again. Quickly switch to Minoko and get ready to jump out as the opposite entrance passes by. Follow this path and go left up the stairs, then turn left immediately and go upstairs again. Kill the monster and the 3 power leeches, then access the panel to disable both cannons (and use one of them to wipe out any enemies in the area). Leave this room and go left and down to a catwalk. Shoot every you can see, then use the lift to get to the floor. Use the regen station, then use the switch to open the door.

Switch back to the rest of the team, who are on the ground floor, still in the elevator. Get out and follow the twisty path, then use the switch to open a door to the outside train tracks. Go right and in to meet up with Minoko, getting everyone to use the regen station. Now go forward and down the spiral staircase.

Follow the main tunnel, and it will fork - kill all the monsters down the left branch, but the way is blocked by a locked grate, so you have to follow the right branch instead. Keep following the only available path, and you will reach a gas leak. Have Amber step into the gas and hold down the lever so the rest of the team can enter a side tunnel. You will eventually reach a red pipe with several holes in the side. Send a flycam out a hole and use the handle to open a grate.

Switch to Amber and go back the way you came, going to where the grate was locked earlier. Go through and kill the guy with the blades, and also kill the guy you can see down the next tunnel. While still in this first room, pull the lever over to the left. Switch back to the rest of the team up in the pipe, and you can now proceed. Go through several more smaller rooms with spiders to kill, and turn the winch to lower a bridge, then continue up a slope. Kill all the mini spiders in the next room, then head right. Take either path at the next junction, and follow it until you see twin pipes. Take either of these and go right at the end, stopping before a large square platform (don't stand on it yet).

Back with Amber again, go through the next passage and make sure the machine on the opposite wall has been blown up. Go through the hole it left, then take either path at the fork and grab the ignition capacitor from the next machine, then stand back until it explodes. Go through again and turn right to see a large room with several groups of silos. Flip the lever near the door nearest to you (this will both open the door and raise the platform near your teammates). Get the whole team outside and get ready for an invasion with lots of enemies. Once they are all dead, go and look at the base of the second silo to see it has an opening with toxic waste in the base.

Leave this for now and go to the nearby machine, inserting the ignition capacitor. Get everyone up the stairs and use the regen station, then go back down. Have Amber hold the button below the ignition capacitor, and send Andre into the base of the second silo, being careful to stand on a spinning blade, not the toxic waste. Climb up using the blades to the top of the device and fix it, then exit using the door. Return to the base of the silo and use the wheel to drain the waste. Now get your whole team down there and follow the tunnels. Have Minoko use the panel and get your team into the final UPA lift.

Eden

Send Minoko forward by herself. Press the button to open the door, then follow the passage carefully, killing the monsters that enter. Stick to the right wall, then quickly run forward to the right to hide behind a barrier so the ceiling cannon can't shoot you. Using the cover, enter the doorway behind you, then head around to the left and use the red panel to disable the cannon (and kill any remaining monsters). Use the second cannon to shoot both the chain holding up the vertical metal girder and the corrugated iron panel over to the left. You can also use the blue panel to recharge. Return to the team.

Get everyone up the girder into the next room. Shoot the shelving to the left of the hole to crush the monster that is about to attack the technician, then drop down and kill the technician after he mutates. Go through to the next room and a large plank will fall to the ground. Get your team to stand up the high end of this plank and it will tilt the other way. Now send Amber forward into the next electrified corridor and use the wire to move it out of the way. Get everyone else up there too. At the end of the corridor (ignore the left passage, it goes nowhere), get Carter to open the door and get everyone inside. Switch to Minoko so she can comment on what she sees.

Head through the remaining corridor and shoot the sensor above the door to open it. Go straight down through the hole in the floor (neither of the side passages are useful at all), then follow the corridor and use the regen station and recharger. Keep going and you will find the panel and button won't open a door. Send a rover up the sloping plank and down to the right to use a button, then revert. Now have Minoko use the panel to open 2 doors, including the one right here. Go outside into a large hologram - the only way to navigate is with the large arches in the sky. Head towards the base of the C/2 arch and go inside.

Go through the first door, but the second is locked. Send a flycam above it and press the button from the other side, then revert. In this room, have Andre fix the machinery, then Minoko can use the panel to look through a camera ahead. Get Carter and Minoko on the nearby lift, and have Carter hold the lever. Switch to Minoko and get off at the top, then let Carter descend again after the 2 monsters have been killed.

With Minoko, look towards the swinging platforms. Make your way carefully across them, ending on the platform on the right side. Now run along this platform, around to the right, and drop down into the recessed area before the ceiling cannons kill you. Drop down to the room below and recharge, then use the panel to access all 3 cannons (kill anything you see). Head towards the door and a floor monster will appear, so retreat to behind the computer and shoot it from there. Now open the door and go outside. Run around to the left or right and collect your team members, bringing them back to this room.

Now go straight ahead down the corridor and kill 3 floor monsters here and one up the stairs. Send a flycam through the window ahead and go around to the left to press a button. Quickly get your team to kill the floor monster through the window, then enter the room that has opened. Use the regen station, then enter the next room and kill 3 large rats. Note the 4 cells in the corners of this room, then send Minoko in towards the red glow and you will send the floor monster you just killed. Use the panel and hack into the camera to see the number 7562 carved into the floor. Leave the panel and look at the four buttons next to it. Hold them down until the correct number is displayed, then note that one of the cells on the display is flashing. Head back out to the cells and enter the one you opened. Talk to the technician and he will give you a card - kill him once he mutates.

Turn left and insert the card into the slot, and the wall will drop down. Move your whole team through the depressed area into the next room. Use the regen, then have Minoko use the panel to move a picture. Look in the cavity behind it to find a disk - take this and another door will open. Head through the new door and you will see a large square machine that is missing a piece on the front surface. Send Amber on by herself. Go through the broken doors and head left over the electrified surface into a shower room which is on fire. Go through to the next room to the left and you will see a body scanner of some sort - try to go through, but you can't with Amber as she is nuclear-powered.

Open the door nearby and turn the water pressure up using the wheel to the right. Return to the room on fire and use the water spray on the left to put out the flames, then kill the monsters that come running in. Leave the shower area and enter the room opposite, which contains lots of broken chairs and tables. Enter the room to the right and note the broken computers on the floor. Send a rover around behind them to collect a circuit, then revert. Go back to the previous room and kill a group of monsters emerging from the wall, then return to the square machine.

Insert the circuit then have Andre fix the machine. He can now press the button on the nearby pillar, and it will raise a square frame up towards the ceiling. Press the button again, then have Amber stand on the piece of rock on one corner of this square. Press the button once more and Amber will be lifted into the hole in the ceiling. Climb out and walk along the catwalk until you find a switch to hold that will disable the electricity. Switch to the rest of the team and send them through the shower area and (one at a time) through the body scanner to use the regen on the other side.

Now Minoko should use the panel here - read the mail and then open the door and kill all the monsters that invade. Send a single character through to the next room and climb all the stairs on the left. You are now facing a rotating metal pipe with holes in it, and a fan that slides back and forward through the pipe. When the pipe has just reached your end and is moving away, follow it. Towards the end you will be able to exit to the right through a hole in the pipe. Out on the walkway here, use the switch to disable all the fans. Wait for the pipe to rotate again, then re-enter it and go right to the end. Continue right through a series of stopped fans, and drop down into a room at the end. Use the button to open the door and get the other two team members in here. Send Andre down the yellow passage to fix a door (it will continue to open and close, however), then return to the team. Have Minoko use the panel here to open the C/5 door near to where Amber is.

Switch to Amber. Let go of the switch and drop down to the blue cupboard, then the ground, and kill the monster that emerges from the cupboard. Now follow this passage towards the door that is opening and closing. Kill the bird that flies in from the side passage, then look carefully to the left inside the elevator shaft. Shoot the button you can see, then cross over and join your team.

Still with Amber, shoot the glass in this room and follow the walkway outside to the left. Stand on the green block and hold the switch down to divert the electricity, then get the rest of the team into the recess behind you. Let go of the button and the whole team can now keep going into the room with the pool table. Go through the doors and head left to use the regen station. Walk into the next corridor and the floor will collapse. Get your whole team on the far side of the collapsed section. Have Minoko go through the door ahead while the rest of the team protect her. She must use the panel here to control two cannons - with each one you need to destroy the 8 tube structures and kill any Lucy mutants they contained. Once you have done this, the monsters will stop spawning.

Head back to the collapsed floor and go through the hole there, climbing the stairs. Go straight across to the hole in the opposite wall and kill any remaining monsters, then walk up the sloping plank and into the far room where Minoko's father is still a prisoner. Insert the disk into the computer he is trying to reach, and you will see a worrying message. Use the panel behind the prison and Minoko will be the new captive.

With Minoko, shoot the cover and access the console behind it. Use the first cannon to destroy 2 padlocks, and a third door will open - shoot the machine behind it to stop monsters from spawning. Use the second cannon to knock over some shelves and a fan, which will disrupt two of the lasers on the floor. Use the switch to disable the large hologram around Lucy.

Switch to the rest of the team and talk to Dr Molenski, then follow him outside into a large chamber. Follow him around the edge to reach door C/3 and go inside, activating a regen station. Send Amber on alone, follow the tunnel to the end and opening the door. Kill any monsters here, then go up the stairs after Dr Molenski - he will be stuck at a closed glass door, so go around on this level to the other door Minoko blasted the lock from earlier. Head across the laser floor (Amber is not affected), and let Dr Molenski into the room to free Minoko. Take everyone back to the rest of the team, and make sure everyone is fully charged.

Minoko can now use the panel here, then open the door and go outside. As you approach Lucy in the middle, the main enemy monster will attack from the right. Kill it any way you can (it takes a long time and many regens, but it will eventually die). Now get each of the four characters holding down one of the four buttons surrounding Lucy's enclosure. When they have all been held simultaneously for about 15 seconds, the barrier will break down. Shoot Lucy to complete the game.