Day of the Tentacle

Day of the Tentacle

AKA Maniac Mansion 2

Year:  1993

Genre:  Comedy

Links:  GOG, Moby Games, Adventure Gamers, Steam

Day of the Tentacle is a comedy classic from LucasArts, and is a sequel to the earlier game Maniac Mansion. It uses the SCUMM interface, made famous by a long series of games from the same company, including the iconic Secret of Monkey Island. Over 20 years after the original release, this game has been brought up to date and released on Steam as Day of the Tentacle Remastered.

The Battery

Bernard

Open the clock, and go down to the secret lab. After the long cutscene, get the battery plans from the notice board in the lab.

Hoagie

Walk left and enter the inn, then talk to the mummy at the reception desk. Go upstairs 3 times to enter the attic. Pick up the can of red paint from the floor, then head all the way back outside. Use the red paint on the kumquat tree beside the outhouses. Go back to the inn and talk to George Washington, and convince him to cut down the cherry tree - this frees Laverne in the future.

Laverne

Tell the guard you feel sick and you will reach the medical room. Take the tentacle chart from the wall and return to the kennel (leave the doctor's room, go through the main door, then go through the small door in the back wall). Now tell the guard that you need to use the bathroom. Go right and use the tentacle chart on the Cron-o-John.

Hoagie

Collect the tentacle chart from the Cron-o-John, then take it to Betsy Ross' room (the middle room upstairs) and put it on top of the prototype flag plans - this will cause a tentacle flag to appear in the future.

Bernard

Go all the way up to the attic, through the door and out the window to the roof, then take the crank from the base of the flagpole. Go down to the Cron-o-John and put the crank inside.

Laverne

Collect the crank from the Cron-o-John, then return to the kennel. Tell the guard you don't feel well again. Leave the doctor's room, go through the main door, then enter the fireplace to reach the roof. Use the crank handle in the crank box and get the flag. Use the flag to disguise yourself as a tentacle.

Hoagie

Give the plans to Red Edison in the basement laboratory. Get the oil from the kitchen pantry, and the bottle of wine from Benjamin Franklin's room. Talk to Jefferson and suggest that he uses the wine in his time capsule. Give the can opener to Laverne.

Laverne

Go to the old museum room on the second floor, and use the can opener on the time capsule. Pick up the stale wine (vinegar) and give it to Hoagie.

Hoagie

Take the letter from the mailbox (in front of the house) and give it to Bernard.

Bernard

Give the letter to Dwayne, the depressed novelty goods designer. Take the flag gun from his room. Go to the main hall and use the flag gun with the lighter gun on the table. Talk to the salesman about his cigars and take one when offered. Give the cigar and the lighter gun to Hoagie. Open the grating in the floor. Try to take the chattering teeth, which will jump away from you. Keep trying to pick up the teeth and eventually they will get trapped in the open grating - you can then take them. Give them to Hoagie.

Hoagie

Give the cigar to Washington, and after it explodes, give him the chattering teeth. Jefferson will light a fire. Pick up the blanket from the floor. Go up to the roof, and put the blanket over the chimney. This will set off the smoke alarm, clearing the main hall and leaving Hoagie free to take the gold quill. Take it, the oil and the vinegar to Red in the basement and he will give you your battery. Take it from the bench once it is finished.

Bernard

Take the help wanted sign from the window in the entrance hall and give it to Hoagie.

Hoagie

Take the bucket from the wash room. Open the cupboard and take the brush as well. In the kitchen use the pump on the bucket to fill it with water. Go up to Washington's bedroom. Push his bed to mess it up and then call the maid by pulling on the cord. Once she is distracted by the messy room you can take the soap from her cart just outside the doorway. Now use the soap on the bucket of water and go outside to the dirty carrage. Wash the carrage with the brush and it starts to rain. Ben Franklin comes in from the rain and takes his kite to his room. Take the help wanted sign to Red Edison, who gives you a job. Now you can take the lab coat. Give the coat to Franklin, who will make a kite from it. When you are ready to launch the kite, use the battery on it, and then push the kite when told.

The Diamond

Talk to Dr Fred about his nightmare and his need for money.

Bernard

Take the video tape from Green Tentacle's room, and get both jugs of coffee from the kitchen. Take the swiss bank account book from the desk in the office. Go the Dr. Fred in the lab and give him some decaffinated coffee.

Hoagie

Take the left-handed mallet from the bench in the laboratory. Go to Ned and Jed's studio and use the left-handed mallet on the right-handed mallet to swap them over. Watch the future repercussions.

Bernard

You can now push Nurse Edna out of the room. Use the videotape on the VCR and then look at the monitor with Dr Fred on it. Press the REC button to record Fred opening the safe. Switch the video to EP, rewind the tape, and watch it again. Bernard memorises the safe combination, so go to the safe (behind the picture in the office) and open it. Take the contract. Go up the the attic bedroom (via the chimney to avoid the IRS) and free Dr Fred by taking the rope. Go out of the window and use the rope on the pully. Go to outside the front door of the motel, and use the dangling rope on Dead Cousin Ted, the birdbath. Return to the roof, and pull on the rope.

Hoagie

Give the red paint to Bernard.

Bernard

Use the red paint on Dead Cousin Ted, and then use Ted with Dr Fred. When the coast is clear, use the rope on Dr Fred, go to the roof and pull on the end of the rope. Go to the washroom and take the funnel from the cupboard. Return to the lab, use the funnel on Dr Fred and then use the regular coffee on the funnel. Once Fred is awake, get him to sign the contract by telling him that you'll sort out Purple tentacle yourself and that you offered him a bribe. Take the ink from Dwaynes room. Go to Weird Ed Edision and use the ink on his stamp book. When you get kicked out of his room pick up the stamp, and return the book to him. Put the stamp on the envelope and give it to Hoagie.

Hoagie

Put the envelope in the mail box, and it will be collected.

Bernard

Use a TV in one of the guest's rooms to watch the advertisement, then use a phone to order a diamond. When it arrives, give it to Dr Fred.

The Human Contest

Laverne

Go to the tasteless room and use the roller skates on the mummy. Push the mummy out of the door. Talk to the blue tentacle in the main hall to get a name tag for your human. Go and put it on the mummy.

Bernard

Go to Green Tentacle's room, and turn on the stereo to loosen the fake vomit. To free it completely, push the speaker over onto the floor. Turn off the stereo before you go. Pick up the fake vomit from the entrance hall and give it to Laverne.

Laverne

Use the fake vomit with Harold. Give the scalpel to Bernard.

Bernard

Use the scalpel on Oozo the Clown. Pick up the Box o' Laughs, and give it to Laverne.

Laverne

Use the Box o' Laughs with the mummy. Tell the tentacles to come and judge the best laugh.

Bernard

Give the textbook to Hoagie.

Hoagie

Use the textbook on the horse (on the 2nd floor), who will fall asleep. Take the dentures and give them to Laverne.

Laverne

Use the dentures with the mummy. Tell the tentacles to come and judge the best smile.

Hoagie

Get the spaghetti from the kitchen and give it to Laverne.

Bernard

Get the fork from the kitchen and give it to Laverne.

Bernard

Use the soggy noodles on the mummy, and then tidy the 'hair' by using the fork on the mummy's head. Tell the tentacles to come and judge the best hair.

Free the Edisons

Laverne

Give the guard the dinner certificate to get rid of him.

Bernard

Take the BooBoo-B-Gone from the desk drawer in the office and give it to Laverne.

Laverne

Use the BooBoo-B-Gone with the fence to get a stripey cat.

Hoagie

Go to the attic room and use Ned's bed. Use the squeaky matress with Jed's bed. Use the mattress again to distract the cat and allow you to take the mouse. Give the mouse to Laverne.

Laverne

Use the toy mouse on the stripey cat. Go to the kennel and use the cat. Off go the Edisons and the so does the guard at the foot of the stairs.

A Power Source

Laverne

Get the extention lead from the tasteless room and use it with the cron-o-john plug. Use the other end of it with the lab window. Go to the lab and use the extention lead on the generator outlet.

Bernard

Go to Ed's room and take the hamster, then put the hamster in the ice machine.

Laverne

Go to the ice machine and retrieve the hamster. Use the microwave oven to thaw him out.

Bernard

Go and find 2 dimes - the first is found in the coin return tray of the "out of order" phone in the entrance hall. To get the other dime, first go to the room with the sleeping man in it. Close the door and take the keys from it. Go out to the parking lot and give the keys to the man in the ski mask who'll give you his crowbar in return. Use the crow bar on the gum stuck to the floor in the entrance hall. Chew the gum to get the dime from it. Use both dimes in the Ficklefingers coin slot (in the room with the sleeping man) to reveal the sweater. Use the crowbar on the candy machine to get the odd one or two. Put the sweater in the tumble dryer (in the washroom) and use the coins on the coin slot.

Laverne

Go to the wash room and take the sweater from the dryer. Use it on the hamster to warm it up. Go to the lab and use the hamster on the generator.

Bernard

Take the flyer from the rack in the entrance hall and give it to Hoagie.

Hoagie

Put the flyer into the constitution suggestion box.

Laverne

Use the new vaccum cleaner on the mouse hole in the lab. Open the cleaner and take out the dustball.

Hoagie

Use the battery lead from the Cron-O-John.

After the long animation, walk to Dwayne's room. You will be shrunk, so go through the mouse hole in Dwayne's room. When you regain full size, take the bowling ball from Green Tentacle's room and go to the labatory. Use the bowling ball on the Purple Tentacles. To finish the game, suggest to Purple Tentacle that he shoot Dr Fred for a change.